How should floating point inaccuracies be explained and justified? – cseducators.stackexchange.com 13:57 Posted by Unknown No Comments When I first started working with floating point arithmetic, issues like the one illustrated in the sample below both frustrated and confused me: scala> (1f/3)*3d // admittedly a bit contrived ... from Hot Questions - Stack Exchange OnStackOverflow via Blogspot Share this Google Facebook Twitter More Digg Linkedin Stumbleupon Delicious Tumblr BufferApp Pocket Evernote Unknown Artikel TerkaitWhat's the purpose of Guild Cards? – gaming.stackexchange.comHow can I answer ESTA question when I don't have all the required details? – travel.stackexchange.comIllustrator Isometric scaling – graphicdesign.stackexchange.comHow recently could a god be born? – worldbuilding.stackexchange.comIce cube in a thermally isolated system ... Will any of it melt? – physics.stackexchange.comCan a wizard fabricate stairs out of a castle wall? – rpg.stackexchange.com
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