Is actively altering Passive perception a bad thing? – rpg.stackexchange.com 11:12 Posted by Unknown No Comments I am running a campaign that is tied heavily to lovecraft. I got the idea of using Passive Perception as an actively changed stat, like HP. The new premise of the stat I am proposing is as follows: ... from Hot Questions - Stack Exchange OnStackOverflow via Blogspot Share this Google Facebook Twitter More Digg Linkedin Stumbleupon Delicious Tumblr BufferApp Pocket Evernote Unknown Artikel TerkaitHow might the spores of an interstellar lifeform navigate? – worldbuilding.stackexchange.comContradiction detection – dba.stackexchange.comHow to avoid "who are you?" as a response to "how are you?" – interpersonal.stackexchange.comDetermine how long tabs '\t' are on a line – unix.stackexchange.comWhat is the earliest science fiction work that depicts a world where humans are subjugated to another earthly species? – scifi.stackexchange.comDo the NP: find the largest clique – codegolf.stackexchange.com
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