Why is memcmp(a, b, 4) only sometimes optimized to a uint32 comparison? – stackoverflow.com 03:43 Posted by Unknown No Comments Given this code: #include <string.h> int equal4(const char* a, const char* b) { return memcmp(a, b, 4) == 0; } int less4(const char* a, const char* b) { return memcmp(a, b, 4) < 0; ... from Hot Questions - Stack Exchange OnStackOverflow via Blogspot Share this Unknown
0 Comment to "Why is memcmp(a, b, 4) only sometimes optimized to a uint32 comparison? – stackoverflow.com"
Post a Comment