How do I communicate to players that a room is unimportant? – rpg.stackexchange.com 03:45 Posted by Unknown No Comments Recently, I DM'd the "Death House" one-shot from Curse of Strahd where the players explore a haunted mansion. A lot of the rooms have great descriptions about their contents (e.g. a dining room with ... from Hot Questions - Stack Exchange OnStackOverflow via Blogspot Share this Unknown
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