Path finding to an unreachable location takes a lot of time – gamedev.stackexchange.com 03:38 Posted by Unknown No Comments I have a 2048x2048 map and if I pathfind to an unreachable location, it makes the pathfinder go through every node on the map which freezes the thread for 4 seconds. How can I reduce that time ? I'm ... from Hot Questions - Stack Exchange OnStackOverflow via Blogspot Share this Unknown
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